﻿namespace GameToolkit
{

    public abstract class ImageEffectPassData : BaseVolumeComponent
    {
        public abstract void OnSetupBlitterPassData(ImageEffectPass pass);

        public override void OnActivite(CustomVolumeRenderer volr)
        {
            
        }

        public override void OnDeactivite(CustomVolumeRenderer volr)
        {
            
        }

        public override void OnSetupVolumePasses(CustomVolumeRenderer volr)
        {

        }
    }

}
